I'm Trace McLaurin, a game designer specializing in narrative and systems design. These harmonize to form lasting, emotional gameplay experiences. Always eager to learn, my skills include 3D modeling, filmmaking, music composition, and programming.
I work best when guiding team discussions. I encourage cooperation by weaving my peer's ideas into a cohesive, original vision. I strive to make my work captivating, unusual, and inviting.
In May, I graduate from Champlain College with a BS in Game Design and a minor in Interactive Narrative. For the past few years, I have worked as a game designer, screenplay writer, and desert park ranger. In the autumn, I play banjo as I sit by the riverbed.